Ready or Not - Dealer Environment

Lead Environment Artist and core content creator with VOID interactive on the Ready or Not project

Responsible for general art direction and creating most of the hotel level core architecture (layout/floors/walls), artwork and prop placement, unique prop creation, material work, lighting, optimisation and collision. I in no way created everything myself it was naturally a team effort with a lot of marketplace props purchased

https://store.steampowered.com/app/1144200/Ready_or_Not/